# Behold! The Battletower position management file. Below, you see all data accumulated by AtomicStrykers Battletowers during the last run of this World. # Data is noted as follows: Each line stands for one successfull Battletower spawn. Data syntax is: # xCoordinate yCoordinate zCoordinate towerType towerUnderground # everything but the last value is an integer value. Towertypes values are: # 0: Null, 1: Cobblestone, 2: Mossy Cobblestone, 3: Sandstone, 4: Ice, 5: Smoothstone, 6: Nether, 7: Jungle # # DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING # # the primary function of this file is to enable regeneration or removal of spawned Battletowers. # that is possible via commands /regenerateallbattletowers and /deleteallbattletowers. # do not change values once towers have spawned! Either do that before creating a World (put this file in a world named folder)... # ... or use /deletebattletowers, exit the game, modify this file any way you want, load the world, then use /regeneratebattletowers! -224 80 32 1 false -32 81 96 1 false -80 102 -112 1 false 112 79 -64 1 true -224 85 1056 5 false -368 87 1200 1 false -368 89 912 1 false -96 86 1216 6 false -80 84 912 1 false